﻿package 
{
    import flash.display.*;

    dynamic public class MCLoading extends MovieClip
    {

        public function MCLoading()
        {
            addFrameScript(33, this.frame34);
            return;
        }// end function

        function frame34()
        {
            if (stage)
            {
                gotoAndPlay(11);
            }
            else
            {
                stop();
            }
            return;
        }// end function

    }
}
